FANDOM


(under construction)

DON'T USE tag reference
WON'T USE tag reference
CAN'T USE tag reference
skies block
>>> sky tag reference
type enum
flags word flags
child block
>>> child scenario tag reference
local north angle

{{TagBlock|predicted block|

>>> type enum
>>> resource index short integer
>>> tag index long integer
functions block
>>> flags long flags
>>> name string
>>> period real

{{TagBlock|>>>scale block|

>>> function enum

{{TagBlock|>>>scale block|

>>> wobble function enum
>>> wobble period real
>>> wobble magnitude real
>>> square wave threshold real fraction
>>> step count short integer
>>> map to enum
>>> sawtooth count short integer

{{TagBlock|>>>scale block|

>>> bounds mode enum
>>> bounds fraction bounds
>>>turn block
editor scenario data data

{{TagBlock|comments block|

>>> position real point 3d
>>> comment data
object block
>>> name string
scenery block

{{TagBlock|>>>type block| {{TagBlock|>>>name block|

>>> not placed word flags
>>> desired permutation short integer
>>> position real point 3d
>>> rotation real euler angles 3d
scenery block
>>> name tag reference
bipeds block

{{TagBlock|>>>type block| {{TagBlock|>>>name block|

>>> not placed word flags
>>> desired permutation short integer
>>> position real point 3d
>>> rotation real euler angles 3d
>>> body vitality real
>>> flags long flags
biped block
>>> name tag reference
vehicles block

{{TagBlock|>>>type block| {{TagBlock|>>>name block|

>>> not placed word flags
>>> desired permutation short integer
>>> position real point 3d
>>> rotation real euler angles 3d
>>> body vitality real
>>> flags long flags
>>> multiplayer team index char integer
>>> multiplayer spawn flags word flags
vehicle block
>>> name tag reference
equipment block

{{TagBlock|>>>type block| {{TagBlock|>>>name block|

>>> not placed word flags
>>> desired permutation short integer
>>> position real point 3d
>>> rotation real euler angles 3d
>>> misc flags word flags
equipment block
>>> name tag reference
weapons block

{{TagBlock|>>>type block| {{TagBlock|>>>name block|

>>> not placed word flags
>>> desired permutation short integer
>>> position real point 3d
>>> rotation real euler angles 3d
>>> rounds left short integer
>>> rounds loaded short integer
>>> flags word flags
weapon block
>>> name tag reference
device block
>>> name string
>>> initial value real
>>> flags long flags
machines block

{{TagBlock|>>>type block| {{TagBlock|>>>name block|

>>> not placed word flags
>>> desired permutation short integer
>>> position real point 3d
>>> rotation real euler angles 3d

{{TagBlock|>>>power block| {{TagBlock|>>>position block|

>>> flags long flags
>>> flags long flags
machine block
>>> name tag reference
controls block

{{TagBlock|>>>type block| {{TagBlock|>>>name block|

>>> not placed word flags
>>> desired permutation short integer
>>> position real point 3d
>>> rotation real euler angles 3d

{{TagBlock|>>>power block| {{TagBlock|>>>position block|

>>> flags long flags
>>> flags long flags
>>> short integer
control block
>>> name tag reference
light block

{{TagBlock|>>>type block| {{TagBlock|>>>name block|

>>> not placed word flags
>>> desired permutation short integer
>>> position real point 3d
>>> rotation real euler angles 3d

{{TagBlock|>>>power block| {{TagBlock|>>>position block|

>>> flags long flags
>>> color real rgb color
>>> intensity real
>>> falloff angle angle
>>> cutoff angle angle
light block
>>> name tag reference
sound block

{{TagBlock|>>>type block| {{TagBlock|>>>name block|

>>> not placed word flags
>>> desired permutation short integer
>>> position real point 3d
>>> rotation real euler angles 3d
sound block
>>> name tag reference
player block
>>> name string
>>> starting health modifier real fraction
>>> starting shield modifier real fraction
>>> primary weapon tag reference
>>> rounds loaded short integer
>>> rounds total short integer
>>> secondary weapon tag reference
>>> rounds loaded short integer
>>> rounds total short integer
>>> starting fragmentation grenade c char integer
>>> starting plasma grenade count char integer
>>> starting <unknown> grenade count char integer
>>> starting <unknown> grenade count char integer
player block
>>> position real point 3d
>>> facing angle
>>> team index short integer
>>> bsp index short integer
>>> type 0 enum
>>> type 1 enum
>>> type 2 enum
>>> type 3 enum
trigger block
>>> name string
recorded block
>>> name string
>>> version char integer
>>> raw animation data char integer
>>> unit control data version char integer
>>> length of animation short integer
>>> recorded animation event stream data
netgame block
>>> position real point 3d
>>> facing angle
>>> type enum
>>> team index short integer
>>> weapon group tag reference
netgame block
>>> flags long flags
>>> type 0 enum
>>> type 1 enum
>>> type 2 enum
>>> type 3 enum
>>> team index short integer
>>> spawn time (in seconds, 0 = defa short integer
>>> position real point 3d
>>> facing angle
>>> item collection tag reference
starting block
>>> flags long flags
>>> type 0 enum
>>> type 1 enum
>>> type 2 enum
>>> type 3 enum
>>> item collection 1 tag reference
>>> item collection 2 tag reference
>>> item collection 3 tag reference
>>> item collection 4 tag reference
>>> item collection 5 tag reference
>>> item collection 6 tag reference
bsp block

{{TagBlock|>>>trigger block|

>>> source short integer
>>> destination short integer
decals block

{{TagBlock|>>>decal block|

>>> yaw[-127,127] char integer
>>> pitch[-127,127] char integer
>>> position real point 3d
decal block
>>> reference tag reference
detail block
>>> name tag reference
actor block
>>> reference tag reference
encounters block
>>> name string
>>> flags long flags
>>> team index enum
>>> search behavior enum
>>> manual bsp index short integer
>>> respawn delay real bounds

{{TagBlock|>>>squads block|

>>>>> name string

{{TagBlock|>>>>>actor block| {{TagBlock|>>>>>platoon block|

>>>>> initial state enum
>>>>> return state enum
>>>>> flags long flags
>>>>> unique leader type enum

{{TagBlock|>>>>>maneuver block|

>>>>> squad delay time real
>>>>> attacking long flags
>>>>> attacking search long flags
>>>>> attacking guard long flags
>>>>> defending long flags
>>>>> defending search long flags
>>>>> defending guard long flags
>>>>> pursuing long flags
>>>>> normal diff count short integer
>>>>> insane diff count short integer
>>>>> major upgrade enum
>>>>> respawn min actors short integer
>>>>> respawn max actors short integer
>>>>> respawn total short integer
>>>>> respawn delay real bounds

{{TagBlock|>>>>>move block|

>>>>>>> position real point 3d
>>>>>>> facing angle
>>>>>>> weight real
>>>>>>> time real bounds

{{TagBlock|>>>>>>>animation block|

>>>>>>> sequence ID char integer
>>>>>>> surface index long integer
>>>>>starting block
>>>>>>> position real point 3d
>>>>>>> facing angle
>>>>>>> sequence ID char integer
>>>>>>> flags byte flags
>>>>>>> return state enum
>>>>>>> initial state enum

{{TagBlock|>>>>>>>actor block| {{TagBlock|>>>>>>>command block|

>>>platoons block
>>>>> name string
>>>>> flags long flags
>>>>> change attacking/defending state enum

{{TagBlock|>>>>>happens block|

>>>>> maneuver when enum

{{TagBlock|>>>>>happens block|

>>>firing block
>>>>> position real point 3d
>>>>> group index enum
>>>player block
>>>>> position real point 3d
>>>>> facing angle
>>>>> team index short integer
>>>>> bsp index short integer
>>>>> type 0 enum
>>>>> type 1 enum
>>>>> type 2 enum
>>>>> type 3 enum
command block
>>> name string
>>> flags long flags
>>> manual bsp index short integer

{{TagBlock|>>>commands block|

>>>>> atom type enum
>>>>> atom modifier short integer
>>>>> parameter1 real
>>>>> parameter2 real

{{TagBlock|>>>>>point block| {{TagBlock|>>>>>point block| {{TagBlock|>>>>>animation block| {{TagBlock|>>>>>script block| {{TagBlock|>>>>>recording block| {{TagBlock|>>>>>command block| {{TagBlock|>>>>>object block|

>>>points block
>>>>> position real point 3d
ai block
>>> animation name string
>>> animation graph tag reference
ai block
>>> script name string
ai block
>>> recording name string
ai block
>>> name string
>>> flags word flags
>>> trigger distance real
>>> run-to-player dist real

{{TagBlock|>>>participants block|

>>>>> flags word flags
>>>>> selection type enum
>>>>> actor type enum

{{TagBlock|>>>>>use block| {{TagBlock|>>>>>set block|

>>>>> encounter name string
>>>lines block
>>>>> flags word flags

{{TagBlock|>>>>>participant block|

>>>>> addressee enum
>>>>>addressee block
>>>>> line delay time real
>>>>> variant 1 tag reference
>>>>> variant 2 tag reference
>>>>> variant 3 tag reference
>>>>> variant 4 tag reference
>>>>> variant 5 tag reference
>>>>> variant 6 tag reference
script syntax data data
script string data data

{{TagBlock|scripts block|

>>> name string
>>> script type enum
>>> return type enum
>>> root expression index long integer
globals block
>>> name string
>>> type enum
>>> initialization expression index long integer
references block
>>> reference tag reference

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